![]() This, in its most reductive state, is Satisfactory’s core progression loop, but the reality of what else you can unlock and the impact it has is so much more than that.īecause where Satisfactory really shines is how those new unlockable upgrades make you feel. And so you create, and you unlock, to create more and unlock more and expand your repertoire. These can then be reworked to craft a variety of other materials, such as iron rods, plates and even screws to provide you with an ever-growing inventory to tackle the requirements for the next of Satisfactory’s milestone tasks. Pretty much all tasks of refining materials can be done by hand at the Crafting Bench meaning you can take that iron ore and use it to craft ingots. You can busy yourself with other tasks and simply come back later to fill up on that precious ore. One of the earlier unlocks for example is a Robo Miner which can be placed on those iron ore deposits to save your tired hands from chipping away at them yourself. These mini-tasks when completed unlock more things to build and enhance your current ways of working. Satisfactory provides prompts to what to do next to slowly build your empire. Once the metaphorical dramatic music has faded and the associated zoomed-out panning camera has returned to first-person perspective, things can continue. The adventure for all intents and purposes, starts now. Once this mighty structure is built, I imagine this is where you should expect to see the game’s title screen appear, like in so many games these days. After having looted enough you can build a base of operations, and the start of your mechanical operations. Not one to rest on sentiment, your first task is to scrap your landing ship to give you the components you need to build a scanner to locate the local iron ore. You land on a planet – the blank canvas to paint your perfect automated picture – with simply the rocket you land in and a suit to keep you alive. The pleasure that comes from Satisfactory is in its progression. So much so, in fact, that I can’t stop thinking about it. And now I’ve discovered Satisfactory by Coffee Stain Studios, and my word, does is scratch this unique itch I have. Overbearing control and organisation aren’t normally sub-genres that get people’s juices flowing, but they do for me. ![]() I like things “just so”, to be neat and tidy and as they should be. And if that wasn’t enough of a red warning flag, my compulsion for storage on Astroneer should have been another. ![]() After all, I’m known as the guy with an unhealthy obsession with flowers on Animal Crossing time and time again. I’ve been known to have some weird perspectives and even weirder gaming obsessions. Signs cannot be purchased until Quartz Crystal has been researched.įICSIT Roofs must be bought in the Architecture tab.I’ll admit right away that I’m quite an odd man.The Medical Storage Box and Hazard Storage Box are just reskins of Personal Storage Box and they are all functionally same.Note that purchasing items in the AWESOME Shop may not be worth it, as the point cost of each successive Coupon grows more expensive.Ĭan be purchased only once, grants blueprints. In order for a selected item to become available, its recipe has to be unlocked first. Golden FICSIT Factory Cart™ becomes available for purchase after feeding a single 'Employee Of The Planet' Cup into the AWESOME Sink.Ĭan be purchased more than once, grants items.Cyber Wagon becomes available for purchase after feeding a single Coupon into the AWESOME Sink.Vehicles can be purchased only once and grant blueprints. Space Elevator Phase 4 has to be completedĪwards and Statues can be purchased more than once and grant items. For a selected item to become available, its recipe has to be unlocked first, except Cup which is available from the beginning. Patch notes suggest further items will be added to the AWESOME shop in future releases.Ĭan be purchased more than once, grants items. However, it only takes 208 to unlock every unique crafting recipe, which equates to 163,289,500 AWESOME points. ![]() This would take about 10 hours and 29 minutes at the current theoretical max awesome points per minute of 175,095,848.32 (see AWESOME Sink - Farming Points). It takes 1,813 Coupons to purchase every non-producible item in the AWESOME Shop, which would require 110,085,192,000 AWESOME points. Player need to have sufficient Coupons in the inventory to make purchase. For all tables below, 'Cost' refers to the quantity of Coupons required for one purchase.
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